Set the rules
Choose generations, types, regions, base stats, and rare categories.
Create a random team of six, lock the members that work, reroll individual slots, and spot shared weaknesses before your next challenge.
Loading the local Pokédex…
Start with six and change only what needs changing.
Choose generations, types, regions, base stats, and rare categories.
Use Pure Random for chaos or Smart Team for more variety.
Keep strong picks while replacing one slot or every unlocked slot.
Review team weaknesses, save locally, or copy a reproducible link.
Smart Team remains a random generator. It samples several teams that already satisfy your filters and prefers the sample with broader type coverage, fewer repeated primary types, fewer overloaded weaknesses, and a healthier spread of evolution stages.
It does not select moves, items, roles, EVs, or a legal competitive format. Think of it as a better starting point for a casual run—not a tournament-ready team builder.
It starts with six, but you can change the count from one to six or remove members after generating.
A locked Pokémon stays in its slot when you use Reroll Unlocked. It also stays excluded from new picks when duplicates are off.
Yes. Use Reroll on any unlocked card. Every other card remains exactly where it is.
It scores several random samples for type variety, evolution variety, primary-type overlap, and shared weaknesses, then returns the best sampled roll.
Yes. The analysis multiplies both defensive type matchups, including 4× weaknesses, double resistances, neutral cancellations, and immunities.
Yes. Save Team stores up to 20 favorites in this browser. Recent generations are also kept automatically.